Blocks |
Age uke - Rising block Gedan uke - Down block Soto ude uke - Outside forearm block Uchi ude uke - Inside forearm block Shuto uke - Knife block Morote uke - Augmented block Kakiwaki uke - Reverse wedge block (Heian 4) Juji uke - X block Kosa uke - Cross block (Uchi/gedan uke-Heian 3)Manji uke - Hi/low block (Heian 5) Tate shuto uke - Vertical knife-hand block (Heian 3) Haishu uke - Back-hand block (Heian 5) Empi uke (or Hiji uke) - Elbow block (Heian 3) Osae uke - Pressing block (Heian 2, 3) Otoshi uke - Dropping or falling block (Heian 2, 3) Nagashi Uke - Sweeping block (Tekk, Jion) Haiwan Nagashi Uke - Sweeping back-arm block Te Nagashi Uke - Sweeping hand block (parry) (Heian 5) Sukui Uke - Scooping block (Bassai, Chinte) Sokumen Awase Uke - Side combined block (Bassai-Dai) Tsukami Uke - Grasping block (Bassai-Dai, Jion) Awase Shuto Age Uke - Combined rising knife-hand block (Kanku-Dai) Ryowan Uchi Uke - Double inside block( Jion, Bassai-Sho)
Return to top
|
Body Parts |
Ken - Fist Ippon Ken - Single-point index-finger Fist Tate Ken - Vertical Fist Te - Hand Kaishu - Open hand Tekubi - Wrist Teisho - Palm heel Ude - Forearm Empi (also Hiji) - Elbow Ashi - Leg Ashikubi - Ankle Hiza (also Hitsui) - Knee Ensho - Back of the heel Heisoku - Top (instep) of the foot Teisoku - Bottom of the foot Kakato - Heel of the foot Koshi - Ball of the foot Sokuto - Outer edge (knife) of the foot Tsumasaki - Toe tips Atama - Head Wan - Arm Naiwan - Back of Arm Kata - Shoulder Jiku Ashi - Pivot leg Jodan - Head level Chudan - Mid-level Gedan - Lower level
Return to top
|
Commands |
Narande - Line up Seiretsu - Line up by rank Yoi - Ready Yame - Stop Yasume - Relax (or ready position) Sensei ni - Face towards the teacher Otaigai ni - Face towards each other Shomen ni - Face towards the front Rei - Bow Seiza - Meditation position-kneeling Age-te - Hands up (cover position) Mawatte - Turn around Hajime - Begin Naore - Return to Shizen-tai
Return to top
|
Counting |
Ichi - One Ni - Two San - Three Shi - Four Go - Five Roku - Six Shichi - Seven Hachi - Eight Ku - Nine Ju - Ten
Return to top
|
Directions |
Mae - Front Yoko - Side Ushiro - Back Tate - Vertical Mawashi - Round Jodan - Head high level Chudan - Mid-high level Gedan - Low level; Down Migi - Right Hidari - Left Tobi - Jump Gyaku - Reverse Age - Rising Uchi - Inner Soto - Outer Otoshi - Dropping Sokumen - Side
Return to top
|
General Terms |
Karate - Empty Hands Karate Do - The Way of Karate Karateka - Practitioner of Karate Dojo - School or training room Sensei - Teacher Sempai - Senior Kohai - Junior Kyu - Rank Gi - Uniform Obi - Belt Hai - Yes Osu - "I understand and will try my best." Also used to show respect, enthusiasm. Do not use outside of the dojo! Do - Way Budo - Way of combat Zanshin - Poise and control Kime - Focus Kihon - Fundamentals Kiai - Spirit shout/focus of spiritual energy Kata - Practice form Embusen - Floor pattern/lines of a kata Maai - Distance Bunkai - Application (interpretation) of kata techniques Kumite - Sparring/fighting Ippon kumite - One-step sparring Yakusoku kumite - "Promise" premeditated sparring Gohon kumite - Five-step sparring Jiyyu kumite - Free sparring Waza - Technique Dachi - Stance Tsuki (Zuki) - Punch Uchi - Strike Uke - Block Geri - Kick Ashi-barai - Foot sweep Kamae - Posture Yori-ashi - Sliding the feet Tai-sabaki - Body shifting Shotokan - "House of Shoto" ; "pine sea"; pen name of Funakoshi. DomoArigato Gozaimashita - "Thank-you very much" Onegai Shimasu - "I welcome you to train with me" Literally: " I make a request." Said to one's partner when initiating practice.
Return to top
|
|
Mae geri keage - Front snap kick Mae geri kekomi - Front thrust kick Yoko geri keage - Side snap kick Yoko geri kekomi - Side thrust kick Mawashi geri - Round kick Ushiro geri - Back thrust kick Fumikomi geri - Stomping kick (Heian 3, 5) Uchi mikazuki geri - Inside crescent kick> Soto mikazuki geri - Outside crescent kick Tobi geri - Flying kick A ashi geri - Returning wave kick (Tekki 1) Hiza geri - Knee kick/strike Nidan geri - Double kick (Kanku-Dai)
|
|
Oi tsuki - Lunge punch Gyaku tsuki - Reverse punch Kizami tsuki - Jab Choku tsuki - Straight punch Kagi tsuki - Hook punch Oi-gyaku tsuki - Lunging reverse punch Ura tsuki - Close punch Morote tsuki - Parallel punch Ren tsuki - Double punch San tsuki - Triple punch Age tsuki - Rising punch Gedan tsuki - Downward punch Yama tsuki - Wide "U" punch Awase tsuki - U" punch Otoshi tsuki - Dropping punch (Empi) Ippon Ken tsuki - One-knuckle fist punch (Hangetsu)
Return to top
|
Major Concepts |
Zanshin - Awareness; Continuing mind/heart - connotes "following through" a technique while maintaining awareness Sen - Initiative Sen no sen - Seizing the initiative earlier; Attacking at the same moment your opponent attacks. Go no sen - Seizing the initiative later; Allowing your opponent to attack first so as to open up target for counter-attacks. Sen sen no sen - Seizing the opponents sen no sen; Attacking before your opponent attacks-a preemptive attack. Ikken Hissatsu" - To kill with one blow" Karate ni sente nashi - Karate does not include the first move. Karate wa sente nari - Karate is the first move. Shorin (kata) - Quick movement, emphasizing speed Shorei (kata) - Slow, strong movement, emphasizing strength Sun-dome - Stopping a technique just prior to contact (three centimeters)
Return to top
|
Stances |
Kamae - Posture (Yoi) Heisoku dachi - Formal Attention StanceYoi) Zenkutsu dachi - Front Stance Kokutsu dachi - Back Stance Kiba dachi - Straddle Stance Fudo dachi - Fighting Stance Musubi dachi - Informal Attention Stance feet in a 'V") Hachiji dachi - Open-legged Stance (Yoi) Shizen-tai dachi - Natural Stance Neko-ashi dachi - Cat Stance Renoji dachi - "L" Stance Kosa dachi - Cross-legged Stance Hangetsu dachi - Wide Hour-glass Stance Migi Ashi Orishiku - Right Leg Kneeling Hidari Ashi Orishiku - Left Leg Kneeling
|
Tournament Terms |
Sanbon Shobu - hree point Match Ippon shobu - One point match; used in tournaments Sanbon Shobu Hajime - Start the Match Shobu hajime - Start the Match Tsuzukete hajime - Resume fighting (begin). Referee standing on his line steps back into zenkutsu dachi and brings palms of hands toward each other Shiai-jo - Ring (size = 8-10 meters square) Wazari - Half point Ippon - Full point Toranai - No point Jogai - Out of Bounds; Referee points with index finger at a 45° angle to the area boundary on the side of the offender. Jogai keikoku - Second exit from fighting area. Waza-ari penalty given to opponent. Jogai keikoku - 4th and final exit from the fighting area. 4th exit causes victory to the opponent. Ai-uchi - Clash; simultaneous scoring technique, no point awarded to either. Referee brings fists together in front of chest. Atoshi baraku - A little more time left; an audible signal given by time keeper 30 seconds before actual end of bout. Jikan - Time Encho-sen - Extension; after a draw, the match goes into overtime. Referee reopens match with command "shobu hajime". Aka/Shiro) No Kachi - R/W) Victorious Fusen-gachi - Victory by default Hansoku-make - Lose by disqualification Hikiwake - Draw; referee crosses arms over chest, then uncrosses and holds arms out from the body with the palms showing upwards. Hansoku - Foul; imposed following serious infraction, results in opponents score being raised to sanbon. Shugo - Judges called. Referee beckons with arms to the judges. Fukushin shugo - Judges conference Hantei - Judges decision/decision; judgement. Referee calls for judgement by blowing his whistle and judges render their decision by flag signal Hantei kachi - Winner by decision Chui - Warning Shido - Light warning Atenai yoni - Warning without penalty; referee raises 1 hand in fist with other hand covering it at chest level and shows it to offender. Hansoku chui - Warning with an ippon penalty, ippon added to opponents score. Keikoku - Severe warning; warning with waza-ari penalty in sanbon shobu. Penalty added to opponents score. Imposed for minor infractions for which a warning has previously been given in the bout. Referee points index finger to feet of offender at angle of 45°.
Return to top
|